I already know this is in direct response to me beating your team as Hans... But why do you instantly assume that losing means the enemy character is broken? I just use who i'm experienced with and enjoy playing in the right situation instead of someone I don't. Had I found you on Short Fused you would have faced Shae. I was considering Lycus since I started playing him a lot lately, but when I saw everyone looked like experienced players, I went with my main. Had I won with Lycus I'm sure this post would be asking to have his shield and Pepper Pot nerfed because it can instant wound any wardog with proper shot placement.
I'm the second highest antagonist for this week for a reason dude, I'm a rank 18 and not a pushover. And not just because I play Hans, because I do use others depending on the mission and situation.
In your other posts about antags in Hangin' By a Thread, your issue was that they get easy wins by beating 1st time players that are lv0 and don't know how to play. I just fought a Kuzman, Loaht, HIVE and you with your Smokin' Daisy, you were definitely not a noob team and it was not an easy win. So now the strategy is to complain about the character I picked?
It's not like I asked to be queued to fight you, specifically, anyways. I had the mission active as well and was about to be a Raider, but someone else hit cancel and then the game put me in as an antag a few seconds later.
Threatening a bad review because you lost to another player in a game where you will encounter enemy players and still got rewards is pretty silly.
The best advice I can give you to fight against me, which is absurd that I'd even give such advice (except it's good against any antag) is stick together in pairs and don't all pick the same character type. I almost always died when there were 2 of you to deal with at once, Loaht grabbed me like 10 times at least. But at the end I was able to finally get you in a cluster due to AoE damage on 3 squishy wardogs and 1 slow Kuzman. AoE is literally the gimmick of Hans' guns, and I capitalized on the tight cluster.
Wrong, the best advice is to do when dealing with a broken part of a game, like Hans, is just to avoid it. Give the antag Hans his stigma, he's gonna' take it anyways, give him what he came here for, by surrendering and then move on as fast as possible to enjoying the game again. I didn't ask to be invaded, I see no reason to dignify the player with my attention. It's a waste of my time and patience to do otherwise. In the future I will be choosing actions that will best accomplish wasting as little time possible and moving on the the next game when invaded and forced against this raider. I made the mistake in humoring you in the conflict, my mistake, the system favored you and I trusted the developers and the system and it was wrong. This will NEVER happen again.
The outcome of that unpleasant, horrible confrontation and waste of time was a forgone conclusion due to the mechanics of a raider. Until we have a raider who can grapple enemies out of air, or has a Roadhog, Blitzkrank, and Stiches like grappling hook then Hanz will always be a problem.
Don't act innocent about the issue either. The fact that they HAD TO MAKE A GUIDE about this raider and how to fight him is indicative of his broken design. If you do not believe this then where are all the guides created by the developers on how to counter Alicia, Iune, Laoht, etc...? There aren't any. This should tell you something. Remember technical skill in a videogame =/= mastery in logic deducing skill. And I think I can deduce from the fact that the developers had to "band-aid" the Hanz issue with a silly post teaching how to survive him is ample proof of their failure in design and balance concerning this raider. If you disagree with this you are being disingenuous and self interested, no other way around it.
What I'll end this response with is a plee to the developers to either nerf the raider Hans, or give us the option to turn off "invasions" so we can play the game in peace and avoid the raider balance issued that are failing to be addressed. Get weapons out of being locked behind Antag rank and you got a great game where people of different stripes can enjoy. Trolls and those who like ruining fun for others have their side they can play, and others who just want to do epic missions and have fun with others can do so without worrying about horrible experiences like Hanz. Both parties get what they want, I'm not used for amusement of others and those who like competition can tear each other apart.