30
on: February 06, 2018, 09:32:25 AM
Agreeing with LordDraco3 and I want to add a few opinions of my own.
The game needs a sort of tutorial or training mode in general but especially regarding antagonist mode. (Incoming wall of text)
FIRST:
It would be great to have a cut-scene in which Harec has a projector and the other raiders are having popcorn and stuff in the raiders lair and examples of what is being described are VISUALLY represented. For example being constantly grabbed by the antagonist and Alicia getting frustrated at it and then Hans saying "Go in pairs and flank him kid we have superiority in numbers". Harec: "Whenever the antagonist is down we advance team, remember he has a limited set of spawn points watch them and dont wander too far off". Also it would be really useful to have a message like the one when you have to SURVIVE saying ANTAGONIST OUT. I think there is a sound cue when he respawns but its so low that many times I don't hear it as well as the raiders themselves saying "I see him!" or something, whenever I find an antagonist I just spam the "Help!" command but I think is not enough at least there should be a "Antagonist spotted" command.
SECOND:
I think that the philosophy of the game is misunderstood by many people. The game is really old school if you think about it. I mean seriously "LIVES"?! It has STAGES. Deliberately small segments with an emphasized theme At the end of these you have a harder encounter and even bosses. Then you have your reward. So far so good right?
The problem is that many gamers have become soft in the past decade even a little bit more than that. This game has no checkpoints so many players feel robbed. For example the "you failed" in the last segment of the mission is really demoralizing. They expect a checkpoint right before the beginning of said phase. Guess what? Things are hard! This game has a really tight audience which doesn't go that well in the times of the "Casual Gamer TM". People want a consumable thing, post about it and move on. Others want a walking simulator or some other pseudo video game. Many want a story and thats ok (and Raiders has it, far better than many "story driven adventures"). But this game deserves f ing commitment. And it rewards you for it!
During the betas I kinda lost interest in the game. I tried to play Shae like a "sniper" in a "Breath of Hope" mission when I saw how slow her rifle locked in and how fast I went down as well as the massive waves of enemies I said fuck it.
Harec was push over as well. (I tried to play him as a modern shooter sniper, popping headshots with quick aims, it didn´t work) So I went with Konstantine which was ok but too slow for my taste, then Alicia which looks cool but does not do that much damage. And I left the betas disheartened. Don't get me wrong I purchased the founders pack it was a great deal but I was like "meh, I'll play it from time to time".
Then it dawned on me the genius of this game! Every character is as deep as a fighthing game one. They walk at different speeds, some run, some don´t, their perks, the faction system, the cards. Everything started to fall in its place and now I clock in 2 to 3 hour long sessions 4 times a week or so. It even got me off the hook from Heroes of the Storm! Which I had uninstalled several times because it was getting out of hand only to re-install it and binge play it.
THIRD:
If you are still here lets get to why the ANTAGONIST is GREAT and how people need to ADAPT to it and not the other way around. I know it sounds crazy to ask from CUSTOMERS to make some effort nowadays but is not as bad as you think. Just imagine going to a gym and asking for a refund if you don´t get ripped in 2 weeks or lose weight despite eating junk everyday.
Lets begin with the Antagonist mode description "Don´t you think doing good is overrated?" That is it man! This demon is seducing you to do "bad" things. How else would you insert into the story, lore and logic that another group of Raiders is against the first group. For example lets divide in factions so you can only have a team of any given faction memebers at a time which to me is sounds really boring (not to mention that there are not enough raiders yet). Another could have them just as special reinforcements but still I don't see why Harec would join them as well with the other characters.
THE FUCKING DIALOGUE FROM URAS BEHERIT IS HILARIOUS!!! That alone makes it for me. The voice actor is amazing! When he tells you at the beginning "Make me proud!" in a funny way, lines like "I've already know that trick" or "I hate that old man" reveal a lot about lore and the relation between him and the protectors as well with the broken planet. "Ah such a beautiful planet...infested with rats!" Perhaps he is the good guy after all?! What the hell are the protectors even protecting? when they, themselves were protected? When you finish the mission he screams at you or cheers. "BOOM bask in my magnificence" It so funny! and the animations man just look at them...how the hell do I insert an image?