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Messages - Urgehal

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31
Heh, I bought this up a few months ago and I knew it couldn't have been a lack of resources or something. This has been minor inconvenience for months though...but better sooner than later I guess. As someone who uses Ayana alot, I'm very happy about this lol. Thanks Ojuel!

Speaking of inconveniences, hopefully the issue of skipping cutscenes is addressed next...
 

32
Spacelords’ Advice / Re: Tips on how to deal with Hans antagonists?
 on: December 11, 2018, 11:59:50 PM 
I'd personally like to know if Urgehal has had the opportunity to take on a Hans Antagonist since starting this thread.

Nah...just finally unlocked all the characters and enough gold for the next one. I'm taking a break until the big update comes, but I appreciate all the tips folks, thanks!

@XjabberwockieX Though I have had the pleasure of facing antag Draco a few times, he didn't pick Hans (luckily for me...) And "Weapons of the Past" is not on my rotation of levels I play...but I can imagine the pain, you have my condolences.

@Level9Drow Did it come off that I hated antagonists? Wasn't my intention lol. I'm fine with it (especially now, since the grind is over for me), Hans antags just puts me on edge...

33
Spacelords’ Advice / Tips on how to deal with Hans antagonists?
 on: December 10, 2018, 04:35:11 AM 
Or raiders too I guess, but I don't personally play antag.

But yeah, I can deal with every other character fine, but Hans is the only one that causes me major headaches. So much so, that I actually play like a try hard against lower level Hans players SMH...

I know it's characters/weapon dependent, but any general tips/strategies on how to deal with him?

34
Suggestions / Re: Spacelords causes PS4 fan to run loudly
 on: December 10, 2018, 04:26:22 AM 
Really? I think in a few minor patches ago, this got fixed(?)
When I started playing when it became F2P, I remember the fan being crazy loud on the main menu, but not so much as of a few months ago. Huh...or maybe I've just gotten used to it lol. Haven't played in a week, but yall probably right...

35
Spacelords Assemble / Re: A Break from Controversy...GUILDS!
 on: December 10, 2018, 04:18:03 AM 
Probably not...but I'll most likely join a guild.

Will finally be nice to actually group up with folks who know what they're doing and not try so hard all the time.

36
Gameplay Feedback / Re: Blueprints
 on: December 10, 2018, 02:16:07 AM 
Heh, when I first unlocked Ayana I was dying to get a Magnet-Z1 BP, but got the Versatile like 3 times in a row and a legacy. That's the RNG for ya...

37
Gameplay Feedback / Re: Cross platform exchange
 on: December 10, 2018, 02:10:32 AM 
Takato: for real? I'm hoping you're right. That would be very helpful.

Yup, he is right. Always wanted to try the game when it was raiders, but I didn't want to get PS+ lol. Been playing it ever since it went F2P.

38
Suggestions / Re: Black list please
 on: December 10, 2018, 02:06:04 AM 
You realize this won't work, right? (for alot of reasons)

Regardless, grouping up in the only way to play, if you don't want to deal with noobs and antags are here to stay, so tough luck on that front...although if you're with a group of people you know, 75% of the time, antags should be no problem...

39
Suggestions / Re: How to Portray Women in Video Games
 on: December 10, 2018, 02:00:55 AM 
TC is clearly not a man of culture SMH...probably takes a #1 sitting down and eats pizza with a fork :P

But yeah, you buggin man. Muscles and some definition on females is hot! and plus all that thicc-ness? This is peak performance...deal with it or bugger off and play other games. Plenty of games with stick figures to choose from mate.

40
Suggestions / Re: Daily Rewards
 on: December 02, 2018, 05:49:59 AM 
True, only reason I hinted at giving Mercury points was that the skins are still overpriced and I want to give MSE my monies! ... Speaking of Warframe, giving occasional discounts as dailies on skins/character/weapons would be the better route than mercury points actually.

41
Ship's Log / Re: Road to SpaceGuilds #3
 on: November 30, 2018, 01:21:49 AM 
Yooooooooooooooooooooooo!

This kicks ass, you guys rock MSE! Love this idea on multiple levels, can't wait lol  ;D

42
Suggestions / Re: Daily Rewards
 on: November 30, 2018, 01:16:45 AM 
Surprised this hasn't been implemented already honestly, would help newer player as well. Tons MSE can do with daily login/rewards, off the top of my head:

Gold, Faction points, Mercury Points (on special occasions of course), EXP boost, Gold boost (in certain circumstances), 2 day free character that someone hasn't unlocked to let them try, a random character/faction card you can swap out, free card reset, small chance boost on next blueprint attempt, choose what weapon BP you roll for next, etc.

43
Suggestions / Re: Plot and Character Design
 on: November 30, 2018, 01:02:40 AM 
You must be fun at parties.

And you chose the most bland western character designed games (though I do dig Aria from ME) and a JPN game with weird faces. I am absolutely appalled...

there's nothing wrong with those females he's pointing out. They're great characters and look great. they fit the game their in. They probably wouldn't fit this game though. Shae maybe, would fit in those games. She'd be a bit exotic there, but she'd fit.

Different strokes for sure, just my opinion.

44
PvP is just a one shot fest idk how anyone can enjoy that but whatever. And I was probably the lv 300 I don't really care about being exposed online tbh so feel free to do so.
Yeah...it can feel like a "one shot fest" at times, but it really does keep you on your toes and makes you approach the game differently. I'm neutral on the antag system really, but the chance of invasion keeps the game from being too stale, I'm okay with it.

And no, it wasn't you. Didn't you say you always offer surrender first? That I don't actually mind, but his guy just outright disconnected SMH...

45
Oy vey. I understand peoples frustrations with the Antagonist system it can be broken at times. But please tell me how is it other players have such a hard time dealing with an Antag and i dont? How is it my games are so different from theirs that they would call for the Antagonist system to be removed or made optional? But before you answer let me give you a little insight on how i play the game.

When i jump on Spacelords I check to see what Bps are available and which ones have very high gold and faction rewards.  I play as a raider when try to obtain my daily rewards and when completed ill switch up and play as an Antag for a few games. I run in to my fair share antags. I win some i lose some, but i have a good time. I get that some of the player base doesnt like PVP but its not like they arent skilled players. So what reason could you give me other than "you dont like PVP" to get rid of the Antagonist system.

Further more Every person that dislikes both the Antgonist system and mentor matches only wishes to  get rid of it by making it possible to opt out of both. Yet they never offer up any solutions to try and fix the current system. Half these problems could be solved with a solid form of communication between players. The prompt system doesnt work. If players (both vet and rookie) could communicate more clearly, coordinating against antags and teaching rookies would be so much easier.

Snip

Only thing that's rough when you begin the game against antags is jack diddly for rewards and wasted time. That's what irked me back when I first started playing and what I feel for newer players today.

That being said, everyone is different. I love the gameplay so much, I didn't mind (most of the time) getting my ass kicked by antags. And it honestly made me a much better player. Not only helps being better against antags obviously, but also the PvE. It really sharpens your awareness and your ability to carry. As for as advantages/disadvantages in PvE, there are ALOT of variables that make that up, player level is just a small part of that. The game not being newbie friendly may not be good on MSE part to the sell the game, but it being a positive or negative is subjective. It's niche title anyway...

As for as folks quitting on sight when an antagonist shows up...don't know if it's a PC/XBox thing, but I play on PS4 and am level 168 and I have only seen that happen like 3 or 4 times through my playtime (and one of them is someone on this forum, who won't be named, but is a level 300+. You should be ashamed of yourself  ::)). But your mileage may vary I guess...

I'm not opposed to antags being optional, but that would mean less games for antags. I don't play antag personally, but if I did, that pissed me off. Since I don't, I have no strong feelings, but the PvP folk would have every right to get mad ... My personal opinion is to just penalize players a portion of their rewards who opt out of antag. Tier 5 (LV 1-19) won't get penalized, but after that penalty will be steeper the farther the tier.

For now, like I suggest to every anti-antag person, find a group on reddit, discord, gamefaqs, etc who feel the same as you do and squad up. You'll queue matches much faster and you can all surrender when an antag shows up.

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