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Messages - TheBrentWoody

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361
Gameplay Feedback / PS4 Region
 on: February 20, 2018, 06:00:55 PM 
I've not seen this post on here, but I decided to message about it.

There is a community of people whom I cannot join or be joined by in the PS4 Lobby, and it takes me to the PS4 Store to download the game I already have.  Is there a way to fix this so I have the option of joining people in other server regions?

362
Spacelords Universe / Re: Doldren
 on: February 20, 2018, 05:29:08 PM 
Update on Doldren: He's an anti-antag as suggested and his Rare Gun (Bloody Mary) is too complicated to be reliably useful, and max damage on Hades Division still requires 3 headshots.

363
Spacelords Universe / Re: Doldren
 on: February 16, 2018, 06:36:37 PM 
Bloody Mary rate on Fistful of Sand.
Submachine gun common on Short Fused.

He's amazing at killing antagonist, but he feels really squishy, more than Harec or Shae. Good damage on first gun, much prefer it over submachine gun.

364
Fan Corner / Re: D&D Alignment in RotBP
 on: February 16, 2018, 12:23:15 AM 
I'd call Harec and Shae chaotic good,  since they are operating outside of the status quo for their societal structure (which is "Law" in this regard.) They are willing to do "Lawful" things, but their motivation is the good without regard to the law at all.  Shae is probably closer to Neutral than Harec, but Harec is classic "I'm going to do my version of good here.  Everyone else can deal with that reality." Which is "True Good" or Chaotic Good.

Doldren seems Chaotic Evil. He's not stupid, his desire is to kill things for the sheer pleasure of it, and sparing six people he can kill hundreds...its just good business. 

Iune from her lore seems Neutral Good.  She explored time shifts through the Aleph Weaving, and once she met the ultimate evil was immediately convinced to fight against it and seek out Harec.  She'll probably shift towards Chaos as her insanity increases.

Lycus could very well be evil aligned. Saying "The world sucks, so if I enjoy killing these people doesn't make it much worse" doesn't justify the actions.  He kills people because its what he likes doing.

HIVE has a classic Lawful Good motivation.  She makes a martyr out of herself through self sacrifice and self denial in order to achieve peace and safety for her people.   The True Neutral could be argued since she's essentially a parasite druid. Hah.


PS: I'm always very amused that Chaotic Good is True Good and Lawful Evil is True Evil.

365
Spacelords Universe / Re: Doldren
 on: February 15, 2018, 08:53:22 PM 
Thank you, geared.  Wewt.

I'll come on later and post what maps his guns are on. So that people can see all the relevant information about the character.

366
Spacelords Universe / Re: Doldren
 on: February 15, 2018, 08:26:16 PM 
Yeah...If only someone with access to the game could tell meeee. Hah. I might be a tad obsessive...yeah.

367
Spacelords Universe / Re: Doldren
 on: February 15, 2018, 08:16:50 PM 
Seriously though? stuck at work. Hah

368
Spacelords Universe / Re: Doldren
 on: February 15, 2018, 07:21:48 PM 
What does he cost? Gold and Money?

369
Gameplay Feedback / Re: Weapons Locked Behind Antagonist Ranks
 on: February 15, 2018, 01:36:25 AM 
Focus is amazing. Buy it, build it, love it.

The light pulse is worse. Maybe not with a mouse.

Twelve rank to build everything. I think it's 1 rank per stigma until ten or so. I got rank 12 with 15 stigma.

370
Gameplay Feedback / Re: Weapons Locked Behind Antagonist Ranks
 on: February 15, 2018, 01:17:05 AM 
Even still you're far below the point where they start taking stigmas back and can even get 1 or 2 on a close loss

371
Suggestions / 5 Player Lobbies
 on: February 15, 2018, 12:36:38 AM 
Queue with 5 and a random player is picked for antagonist? I think it'd be lots of fun to kill my friends. Dunno how the system handles matching, if it's doable.

372
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 15, 2018, 12:34:34 AM 
Having the option would be ideal I'm sure. Maybe not a personal setting but a per queue setting.

It'd be good if it didn't potentially divide the player base more than it already is.

373
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 15, 2018, 12:21:52 AM 
I'm not taking about their model, simply large numbers. You can probably count on antagonists in a larger player pool. I mean, if I'm playing solo I've always got the antagonist mission searching, which isn't often, but most people just want to play regardless of game mode. It beats sitting in a long search.

374
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 14, 2018, 11:58:01 PM 
It seems like, when the population reaches desire that every match will include an antagonist.  Just based on how matching works there will, assumably be 1 to 4 trying to play antagonist at any given time. So, ultimately, you should expect this to be a competitive pvp.

375
Suggestions / Handicap Matchmaking!
 on: February 14, 2018, 09:58:54 PM 
Let me get into a lobby with 1 to 3 Players if I choose to do that.  Please and thanks!

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