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Messages - XenoBladeX-3

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16
Gameplay Feedback / Re: I NEED ANESKA!!!
 on: October 08, 2018, 09:18:03 PM 
A little birdie told me today that the most recent patch placed brand new files into the game regarding Alexa in the player section, with a faction code, when she was previously outside of the playable character data ;)


Awwww Sweet :)

17
Gameplay Feedback / Re: Valeria's jumping distance
 on: October 08, 2018, 09:12:22 PM 
That would be convenient for Council characters, but then it would reduce the value and appeal of the other factions. There's got to be come disadvantage to being a tank. It adds flavor to the factions knowing that there are some levels that bring out the characteristics of those factions. In this case, Council characters are slow and heavy, and can't jump as far. You can still make the jump, you just have to ledge grab. Other Factions, Wardogs in particular, can jump further and don't need to ledge grab on the same gaps.

OK dude... I'm not saying that the 5th council should be more agile or less tanky or whatever. Only THAT JUMP is simply ridiculous. Make it a bit shorter doesn't change your game expierence as a whole. Just less annoying for the rest
just time your jump....its that simple

18
Gameplay Feedback / I NEED ANESKA!!!
 on: October 08, 2018, 08:55:56 PM 
Title says it all

19
Gameplay Feedback / Re: Unfair Advantages
 on: October 01, 2018, 09:45:07 PM 
It has been an issue since before Hades too... so, at least 7+ months
whoa really?

20
Gameplay Feedback / Re: Bewitch
 on: October 01, 2018, 04:56:03 AM 
Ok cool thanks peeps

21
Gameplay Feedback / Re: Bewitch
 on: September 30, 2018, 09:17:47 PM 
I didnt know about the close range thing. That explains alot

22
Gameplay Feedback / A Word To The Wise
 on: September 30, 2018, 08:08:51 PM 
Dont do mentor matches. They arent worth it. 9/10 there will be a lvl 100+ antag and its impossible to keep them from dying. Cant teach new players how to play or get them use to the base game if antags are around. All its gonna do is turn new players off when they see someone 100 levels above them. I legit almost tossed my controller across the room due to losing in the first part of the first missoin due to this very (all to common) situation.

23
Gameplay Feedback / Bewitch
 on: September 30, 2018, 07:42:03 PM 
Ive come to realize that Bewitch doesnt do a d*mn thing to antags. I swear everytime ive used it i still get killed no mater where i use it. Egen from behind they somehow see me coming. I personally dont see the point in this skill if an antag is around.

Oh and im awaiting response from mercurysteam servers lol 12:41pm

24
Gameplay Feedback / Re: Losing MMR
 on: September 29, 2018, 05:56:37 PM 
They need to make it so veteran MNRs aren't affected by Mentor matches. OR they need to implement some sort of build in communication, like text based chat.
if they implemented the first option id have no problem doing mentor matches at all.

25
Gameplay Feedback / Re: Blueprint
 on: September 29, 2018, 05:53:41 PM 
Do you use bounty hunter at all?

Bounty Hunter: Increases the amount of Gold when a match is completed.
Treasure Hunter: Increases the chance a gun blueprint will be rewarded from completion.
Affiliation: Increases the amount of Faction Points when a match is completed.

But these doesn't help on the duplicate issue. I mean, I get blueprints, but most of the time these are just duplicates.
my bad i meant treasure hunter lol

26
Gameplay Feedback / Re: Losing MMR
 on: September 29, 2018, 05:50:02 PM 
Im not just referring to the voice chat. They dont listen to the in game chat either. And your solution doesnt help considering i just said i dont mind training rookies.

27
Gameplay Feedback / Losing MMR
 on: September 29, 2018, 03:47:00 PM 
I love this game. I really do. But im really getting tired of losing mmr because of getting put with a group of level 2s (im a lvl 73 btw). I swear everytime I hit mmr 40 % I get put with one of these groups and fail. Im all for helping out the rookies but most if not all of the time, they dont listen. Really not feeling that aspect

28
Gameplay Feedback / Re: Seriously
 on: September 29, 2018, 03:39:49 PM 
Less enemies spawn and they are weaker than normal. Ive gone up against lvl 400 antags and have one due to team communication. Its not hard

29
Gameplay Feedback / Re: Blueprint
 on: September 29, 2018, 03:36:48 PM 
Do you use bounty hunter at all?

30
Gameplay Feedback / Re: Unfair Advantages
 on: September 27, 2018, 07:12:16 PM 
Damn. Alright thanks guys. We'll be waiting :)

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