Mercurysteam's Hangout

BARRACKS => Suggestions => Topic started by: alef321 on October 10, 2017, 11:08:07 AM

Title: Idea to alleviate Ragequitting and toxicity
Post by: alef321 on October 10, 2017, 11:08:07 AM
Something I wrote on steam discussion , gonna leave it here too.

give each player their own life pool with its own cd for aleph respawn.
like 4/4 life for each player on antagonist and 3/3 for normal matches
So good players can actually pull their weight and carry the team.
Title: Re: Idea to alleviate Ragequitting and toxicity
Post by: ShadowofDoubts on October 10, 2017, 04:25:45 PM
An interesting idea that could make the game less rage inducing.
However, the only concern I have is how this will affect the antagonist. Will it make it harder or easier in the end?
Still, I think that this idea is worth considering at least for a test run.
Title: Re: Idea to alleviate Ragequitting and toxicity
Post by: Cigarpunk on October 10, 2017, 05:44:13 PM
Something I wrote on steam discussion , gonna leave it here too.

give each player their own life pool with its own cd for aleph respawn.
like 4/4 life for each player on antagonist and 3/3 for normal matches
So good players can actually pull their weight and carry the team.
That eliminates the importance of Cortez and the tension when he leaves to bring more Aleph for the whole team.