Author Topic: Quick Play needs better balancing  (Read 1173 times)

crows22

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Quick Play needs better balancing
on: October 13, 2018, 10:10:59 PM
Quick play is too unbalanced in it's current state.

Mentor missions on high level missions 70-90 that are way too difficulty for beginners under lvl 10, level 20 or 30 players minimum should only be picked for those.

Even if it's not a mentor mission the game classes sub lvl 10 players as suitable for high level maps.

Likewise with antagonists, early game missions were if your the mentor player with beginners spawns in lvl 100+ antagonists who just wreck beginners, mentor missions should either not have antagonists or feature lower level ones.

I've seen so many beginners quit the game because of the above bad experiences.