Author Topic: New stigma system still heavily favours Raiders  (Read 2742 times)

Power Penguin

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New stigma system still heavily favours Raiders
on: December 04, 2017, 01:16:59 AM
Seriously you can get 30 plus kills, keep them in the mission for 30 minutes and you will still only get like 2-3 stigma points.Still doesn't help that Antagonist mode is really un-fun against a team of barely communicating players. The fact that the AI is dumb as rocks and spawns as slow as a dead sloth, or that half decent team will camp the Antag spawns and you can't do anything cause you have half a second of being a spooky nervous system alerting them to your presence and no invulnerability to quickly grab or punch them, or the fact that Loaht is super OP when he transforms into his beast form at which point its better to kill yourself to save yourself the trouble. The only halfway decent antag mission is "A Breath of Hope" because the Raiders actually have to mow down the mobs or get overwhelmed and  the last part of "No Reservations". OK rant over.
« Last Edit: December 04, 2017, 01:19:51 AM by Power Penguin »

Adrian_123

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Re: New stigma system still heavily favours Raiders
Reply #1 on: December 04, 2017, 01:44:40 AM
The problem is the low number of players... That's why sometimes you don't have support from AI. Because maybe you are playing with 1 high lvl player with good guns but 3 other low level.

With higher number of players this should be solved.

Power Penguin

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Re: New stigma system still heavily favours Raiders
Reply #2 on: December 04, 2017, 02:03:14 AM
Nah man poor design is poor design. New blood might alleviate some problems and give you a more fluctuating win ratio but how long before they wisen up and start employing the same strategies. The problem with the Antag mode is that it suffers from a grace period of people not knowing the missions but as soon as that is gone you loose a mayor advantage.
« Last Edit: December 04, 2017, 02:51:22 AM by Power Penguin »

Eliakin

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Re: New stigma system still heavily favours Raiders
Reply #3 on: December 04, 2017, 02:59:44 AM
the Antag system is a bit stupid, pvp in a game that does not have dedicated serves already makes a unbalance because the players with better ping / latency will always have vantange and do not come to say to play against players from the same region, search system is everything random and that I still think idio is you to be forced to play to build a weapon, should leave like this in closed beta where you do not need antag rank to make the weapon

Power Penguin

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Re: New stigma system still heavily favours Raiders
Reply #4 on: December 04, 2017, 03:14:49 AM
the Antag system is a bit stupid, pvp in a game that does not have dedicated serves already makes a unbalance because the players with better ping / latency will always have vantange and do not come to say to play against players from the same region, search system is everything random and that I still think idio is you to be forced to play to build a weapon, should leave like this in closed beta where you do not need antag rank to make the weapon

Ahhhh the good ol'days